KEITH KEATING
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Virtual Design Thinking: Can It Work?

GP Strategies Blog

Published online by GP Strategies Blog: April 17, 2020

Overnight, your world shifted. In-person became virtual with no transition, and everyone adjusted to new ways of working in new environments.

One thing hadn't changed. You still had complex problems to solve. Arguably more of them.

I wrote this in April 2020 because design thinking was one of the first things organizations abandoned when they went remote, and the reason was a misconception worth correcting. Design thinking is associated with physical artifacts. Rooms full of sticky notes, whiteboards, people standing around a table moving cards. When the room disappeared, a lot of teams concluded the method had disappeared with it.

It hadn't. The sticky notes were never the method. They were a convenient interface for it. Human-centered problem solving doesn't require shared physical space. It requires structured collaboration, and that can be built anywhere.

So this walks through the five phases in a virtual context. What genuinely changes, what only appears to, and how to run each phase when your team is distributed across time zones.

The caveat I'd offer is that virtual design thinking requires more deliberate facilitation than the in-person version. A physical room does a lot of invisible work. You can read the space, notice who's disengaged, feel when energy drops. Remotely, you have to construct that intentionally.

For teams that shelved a method they still need. It travels better than you'd expect.

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